Showing posts with label Metroid Dread. Show all posts
Showing posts with label Metroid Dread. Show all posts

Tuesday, January 10, 2023

Metroid Dread Discussion/Review (Spoiler Free)

In June 2005, I remember reading on an article from Game Informer magazine of the reveals from Nintendo's E3 presentation of the games that were going to be coming out on the Wii and DS. There was one game that wasn't showcased, but caught my eye once I saw it: a new 2D Metroid game called Metroid Dread. The 2000's was the best decade for Metroid since the most amount of games were released that were critically acclaimed like the two Game Boy Advanced games Metroid: Zero Mission and Metroid Fusion and the 3D 3rd person action adventure game Metroid Prime and its sequel Metroid Prime 2: Echoes. I was more than excited for more Metroid. Over the years, news of Metroid Dread became silent with little to no information on its release date. 


But that was fine since there were other games that came out such as Metroid Prime Hunters, Metroid Prime Pinball, and Metroid Prime 3: Corruption. But then the 2010s appeared and Metroid: Other M was such a polarizing game that it almost killed the franchise for over 6 years. Then, Yoshio Sakamoto, the director and producer of the Metroid games said that Dread was probably not going to be coming out anytime soon. We assumed that Metroid Dread was cancelled and people started calling it Metroid Dead. The first half of the 2010s decade was difficult for Metroid fans. 

The later half of the 2010s decade was slightly better. A fan named Milton Guasti aka DoctorM64 released his long passion project AM2R (Another Metroid 2 Remake) a fan remake of Metroid 2: Return of Samus and Nintendo released Metroid Prime Federation Force and its own remake of Metroid 2 called Metroid: Samus Returns on the 3DS. There was even an announcement on E3 2018 that Metroid Prime 4 was coming out. Knowing that Metroid Prime 4 was going to be the next big game, the idea of Metroid Dread ever coming out had left my mind. But then E3 2021 appeared and what I saw was something I never would have thought in a million years: a trailer for Metroid 5 which was Metroid Dread. When I first saw it, I was so excited! It was the first time in many years that I was hyped for a video game to come out. Click here to learn more about my initial thoughts. I had to wait an additional year to play it because I didn't have a Switch at the time. But thanks to Arun Mehta from The Arun Mehta Show, I now have a Nintendo Switch and the first game I bought was Metroid Dread. 


Taking place after the events of Metroid Fusion, Samus had received a message from an unknown source that there was an X parasite located at Planet ZDR. The Galactic Federation sent 7 robots called E.M.M.I to capture the X, but it lost communication. Samus lands on ZDR to learn more about the whereabouts of the X and the E.M.M.I., but then sees an adversary she didn't expect: a Chozo soldier named Raven Beak who almost defeated Samus, but an unknown power source from herself activated and she was spared. Things get worse when the E.M.M.I. have been hacked to now attack Samus. Samus, being underpowered to take down both Raven Beak and the E.M.M.I., is told by Adam to escape the planet and head to her ship on the surface of ZDR. So the game is a reverse where Samus is traveling upwards instead of downwards. Without getting into major spoilers because I don't want to ruin it for anyone who want to play this game, what are my thoughts of Metroid Dread as both a fan and someone who has been waiting for this game for over 15 years? The wait was worth it! 


The gameplay is classic 2D action/adventure with some exploration just like the other Metroid games, but there are several new additions that make it standout. The introduction of Aeion abilities from Metroid: Samus Returns have returned here in Metroid Dread, but there are some new techniques such as the Phantom Cloak that makes Samus invisible for a short period of time. It's very useful, especially when you're trying to run away and hide from the E.M.M.I. It feels like the proper elevation from Metroid Fusion after Samus is trying to run away from the SA-X. Admittedly, the gameplay of the SA-X is starting to show its age a bit since the segments are planned. If you know what to do, you can easily avoid the SA-X with no issues. There are little to no changes or alterations on its movements or its reactions to when it approaches Samus. But the E.M.M.I. goes on a whole new level. When you enter an E.M.M.I room, you hear the eerie music, you hear the beeps and boops of the E.M.M.I. trying to find you with sensing your movements and hearing your footsteps, and you're trying to find a way out before it finds you before it catches you. There are 7 in total and each one is harder than the last making it a challenge even though you're collecting the items needed to become stronger. 


There are different sections of the planet to go around to make it towards the surface and each location is unique with a set of monsters and atmosphere to set it apart. The bosses are also great with its own set of challenges, fighting style, and strategic ways of taking them down. Some of them are the best in the whole series, with the final boss being my favorite of the bunch. The story is fairly simple just like the other Metroid games, but there are a lot of twists and turns that will make you shocked, surprised, yet satisfied if you've been following both the games' and manga's story and lore. But the story doesn't detract from people who have never played a Metroid game. The prologue and several cutscenes gets the plot of the series up to speed, but the gameplay is the most important part of the game and that makes up for it. Samus has never controlled this smooth before: she's fast, agile, and spry. The slide makes moving so much easier, the melee defense move takes down enemies in a pinch, and the wall jump feels so natural. As you get more moves, weapons, and Aeion abilities, Samus slowly becomes an unstoppable beast. I hope that future Metroid games keep this same gameplay style. 


If I had to bring up a minor complaint of Metroid Dread, the music left a lot to be desired. Sure, it captures the atmosphere of the locations and moments, but none of it was memorable. Other than the opening prologue which is a remix of the opening theme of Super Metroid and a cutscene featuring a minor side character with a remix of the lower Brinstar theme of Super Metroid, I couldn't recall a song that left an impact on me when playing it. As you know, I love Metroid music. Whenever I'm working on a script for a video and editing it, I listen to songs from Metroid, Super Metroid, Metroid Fusion, the Metroid Prime games, and AM2R. Sadly, I won't be adding Dread's soundtrack from my playlist. Another minor complaint I have is that the last chapter of the game felt very short and underdeveloped. I had made it to the surface and picked up the last power up and before I knew it, I was given the option to fight the last boss. I would've liked it if I was there longer or if there was another section of the planet to go to to explore. If you see the map of ZDR, there's an empty space over by the upper right corner. I thought that I was going to be exploring over there, but nothing ever popped up. If Metroid Dread ever has an update such as New Game+ or a patch, I would love either another section or make the last chapter a bit longer. But I doubt it'll happen. 


Overall, I love Metroid Dread. It's now in my top 3 favorites in the series. It may have surpassed Metroid Prime as my 2nd favorite. As for topping Super Metroid, that's too early to tell. Super Metroid is not only my favorite in the series, but my favorite game of all time. If you want to learn why, click here. If I was to recommend a Metroid game for a newcomer, Dread would be one of my first choices as a great introduction next to Metroid: Zero Mission. It's fun, fast, and challenging. Currently, Metroid Dread is the best selling Metroid game of the series with almost 3 million copies sold. Hopefully this will show Nintendo that we want more Metroid games. Let's hope and see if Metroid Prime 4 continues this momentum. 


That's it for now. Thank you so much for reading, everyone! Let me know in the comments about your experiences in playing Metroid Dread. Hope to see you around Old School Lane soon. 

-Patricia






Tuesday, June 22, 2021

Thoughts of Metroid Dread

Well, this is something I never thought I would be talking about. E3 2021 has come and gone and most of the presentations left a lot to be desired. It made sense since due to COVID-19, video game venues weren't open to the public, journalists weren't able to enter the convention center to interview the representatives of video game companies there and play the demos of the showcased games, and some video game companies like Sony weren't going to showcase their games, but instead do it on their own showcase instead. While some companies such as Xbox/Bethesda showed some games that a lot of people were excited about, but the clear winner for me was Nintendo. What sealed the deal for me was presenting a game I thought would never see the light of day: Metroid Dread. 


For those who don't know, Metroid Dread was first announced as a Nintendo DS game in 2005 in an article by the gaming magazine Game Informer. It was suppose to take place after the events of Metroid Fusion where the protagonist Samus Arun had destroyed the Galactic Federation research station where the X Parasites had killed all the scientists and experiments and turned them into fearsome monsters that would do severe damage to the universe. Due to Samus killing all the Metroids in Metroid II: Return of Samus, the X Parasites were able to roam around SR-388 since the Metroids were their predators. Speaking of Metroids, the Galactic Federation had cloned Metroids using the last remnants of the Metroid DNA from Samus after using it as a vaccine when she was attacked by the X Parasites. It ended on a note that had a lot of concerns swimming on my head. Samus is now deemed as a traitor from the Galactic Federation. She has the last remnants of the Metroid DNA. She destroyed SR-388, the X Parasites, and the last living Metroids. I was waiting for Metroid Dread to answer the questions I wanted to see play out. But over the years, it was pushed further and further aside due to other games in the series being released such as Metroid Prime 3: Corruption and Metroid: Other M. Corruption was the last little reference that Metroid Dread was in the final stages of completion. After that, no announcement. 



Shortly after the release of Metroid: Other M, Yoshio Sakamoto, the co-creator and producer of the Metroid series hadn't gone any further about Metroid Dread. It was just as I feared: Metroid Dread was cancelled. From 2002-2007, it was considered to being a golden era for the Metroid series that was never replicated since. Thanks to the Metroid Prime games from Retro Studios and the handheld Metroid games for the Game Boy Advance, Metroid was given the same amount of love and treatment that Nintendo would give to their other AAA franchises like Mario, Zelda, and Pokémon. Unfortunately, unlike those other AAA franchises, Metroid never sold very well, especially in Japan. North America loved the franchise a lot more, but nevertheless, the sales didn't justify making more games. The hardcore fans could only keep a niche franchise alive for so long. When Metroid: Other M flopped, the golden era of the franchise was over. Here's a sad fact, Animal Crossing: New Horizons sold more copies than all the Metroid games put together. One game sold more copies than all 11 games in a franchise. The idea of seeing Metroid Dread coming to life was like a pipedream alongside other wished for games that were cancelled such as Half Life 3, Mega Man Legends 3, or Silent Hills. 



15 years later, that pipedream became a reality. Metroid Dread will be coming out for the Nintendo Switch this October and the trailer showed some great promise. It started with Samus rocking out a new suit as she wandering around an unknown location. But then, a robot looks down from the ceiling targeting her and Samus tries shooting it down. Her beam weapon and her missiles do no damage and she has no choice but to run. Then it shows gameplay of Samus shooting, wall jumping, attacking, sliding, using an invisible powerup, and some cut scenes of the robot, Samus fighting a monster, and a Chozo typing in his computer. After the trailer, Sakamoto gave more details about the game such as how Dread was going to be the last game in the storyline involving Samus and the Metroids taking place after the events of Fusion, the robot was called E.M.M.I. and it belonged to the Galactic Federation, Dread was cancelled twice because of technical limitations not being able to do the game he envisioned, and MercurySteam, the same company who did the remake of Metroid II, were going to be developing Metroid Dread. Then, Nintendo Treehouse played the game for 20 minutes. If you're interested in checking out the trailer, click on the video down below.


The gameplay looks very similar to Metroid: Samus Returns with its emphasis on the combat, the free aim on Samus' arm cannon, and the slick angular art style, but it looks way better. It makes sense since Samus Returns was on the 3DS, but still, the more enhanced Switch really takes advantage of building the sense of unease that the Metroid series was known for. Because MercurySteam is working on the game, they'll even include more information that was briefly hinted at Samus Returns: the Chozo Memories. After you complete Samus Returns to 100%, you were able to unlock a few photos where you saw the Chozo, a group of bird aliens that created the Metroids, Mother Brain, and later on, raised Samus after Ridley killed her parents, land on SR-388 to collect Aeion for their experiments, discover the X Parasites, create the Metroids to combat them, learned that they were evolving, sealed SR-388 with acid, and called for help from their other Chozo allies. The last picture showed one of them killing the soldiers and scientists and left the Metroids alone. In the Metroid Dread trailer, there was a brief glimpse of a Chozo in his computer. This is the very first time in the series we've seen a Chozo alive. All the Chozos in the games have either been ghosts or statues that would give Samus her powerups. I'm guessing that he's going to be a major antagonist in this game alongside the Galactic Federation and the E.M.M.I. As for how he connects with Samus, that's going to be an interesting revelation. 


Sakamoto had mentioned in an interview that while story was going to be very important, he wanted it to ease the fans to playing it if this was going to be their first game. Metroid Prime 3: Corruption did that as well where it was trying to get newcomers into the franchise, but it ended up with the hardcore fans complaining that the story slowed down the pace of the game, it was too linear, the different planets didn't make the experience as memorable compared to other games in the series where it was in one location with variety, and the Wii motion controls were "too gimmicky". Now I've seen some people saying that Dread is going to do the same thing. I couldn't disagree more. The last few days has never made me more prouder to be a Metroid fan. Seeing everyone excited to check out Metroid Dread, game journalists saying it was the highlight of E3 2021, and even the newcomers who had never played a single Metroid game have done fan art and reaction videos saying that they are going to purchase it has made me so happy. The hardcore fanbase is very appreciated, but it could only go so far. We need to welcome new fans into this franchise. Look what happened to Fire Emblem Awakening. It was going to be the last game in the series because sales for the previous games were not justified in making more. But because it streamlined the gameplay, expanded the story, and made it a standalone experience, it not only saved the franchise, but it had gotten more games and has far more representation in Super Smash Bros. Ultimate. Sakamoto even said that he already has the next game scripted, so if we want to see more Metroid games come out, we need to buy it! It's made me happy to know that it's the #1 pre-ordered video game according to Amazon. But I'm not happy to hear about the scalpers pre-ordering the special edition Metroid Dread including the Amibo figures and artbook and charging hundreds of dollars. Those guys suck! But nonetheless, let's make Metroid Dread a huge hit and start a new golden age for the franchise.


In conclusion, the Metroid franchise is my favorite video game franchise of all time. Super Metroid is my all time favorite video game. The fact that not only we're getting a new Metroid game in a few months, but it's a game that was laying dormant for 15 years. This is a big deal for multiple reasons. It's the first new 2D Metroid game in 19 years. It's the first console 2D Metroid game in 27 years. It's the final chapter in the story that has been around since the franchise's inception in 1986. This game is the perfect way to celebrate the series' 35th anniversary. It wasn't a disappointing port collection like what they did with Mario last year. It's a brand new game that has the promise to be incredibly successful and I can't wait! Hopefully we hear some new information on Metroid Prime 4 soon, but I wouldn't hold my breath. 

That's all for now. Hope to see you around soon. 

-Patricia